Welcome to Ascalon City
The original Guild Wars campaign is known as Prophecies. Starting this campaign takes your newly created character to Ascalon City, the largest city in the Kingdom of Ascalon:

Continue reading ‘Exploring Guild Wars: Prophecies - Part One’

As my obsession with Guild Wars grows I have built up a large number of screenshots from the many locations in the games. I am going to put up a few of the better shots up here to show off the world of Guild Wars, known as Tyria, as I explore through it.
It’s official, I have just passed the 400 hour mark in Guild Wars. A quick straw poll however shows that this is mere child’s play compared to some. The highest figure mentioned by a member of my guild was over three thousand hours.
Apparently the next issues of PC Zone, PC Gamer and PC Format will each have a free trial for Guild Wars. PC Gamer gets Prophecies, PC Format gets Factions and PC Zone gets the newest campaign, Nightfall:
http://www.gamershell.com/news/38613.html
This post started off as a reply to NokkonWud, but as I went into so much detail I thought it might as well come in handy to others considering getting the game.
Guild Wars is broken down into three core games:
- Prophecies: the original game which is the closest to a traditional western RPG in theme of the three. Despite being the oldest of the campaigns it is not a deserted realm by any means.
- Factions: the second add-on which takes an oriental theme. I can’t comment much on this one as Gameplay are being slow with the package, but it is apparently the smallest of the three and PvP oriented. Again I am not sure yet but this campaign is apparently popular for Alliance Battles, a form of PvP.
- Nightfall: the third campaign, which has a African and Arabian feel. As this is the newest the guild I am in, the Godless (an offshoot of OcUK) seem to exist here the most.
Each campaign can be bought individually but if you have more than one your characters can move between them. The key difference between Guild Wars and traditional MMOs are that the level cap is a low 20, which can be reached very quickly, making it a game more about skill than grind. It also means that some people can get bored of it as there is no urge to level up as you can’t, most people migrate to the PvP side of things, which can be as frantic as an online FPS. Also outside of towns the game is instanced, both a good thing so you don’t have to queue for bosses to spawn, and a bad thing as you won’t wander into anyone else apart from you party. It is definitely entertaining, which I can prove based on that fact I am approaching 400 hours of game time, though I’d say it’s an MMO you’ll either love or hate.
There are two reasons I’d say to give it a go. Firstly there are no monthly fees which means you can pick it up and put it down at your leisure (I stopped playing in 2005, my characters still exist since I started playing again). Secondly the newest campaign, Nightfall can be picked up - in collector’s edition form no less - for a bargain £18.96 on Amazon.co.uk which is cheaper than most places do the standard editions.
So I’ve been slow to update again, resulting in the state of limbo so often seen on abandoned websites across the Internet.
In short, I have completed Jade Empire, of which the final battles were the first genuine challenge of the whole game.
I have now started playing the free-to-play MMO Guild Wars. I clocked up over 300 hours on this back in 2005 in the long holiday between finishing university and starting work and have taken it up again to stop myself spending too much money on new games.
Problem is it’s so addictive I’ve just ordered the two expansion packs…