Welcome to Ascalon City
The original Guild Wars campaign is known as Prophecies. Starting this campaign takes your newly created character to Ascalon City, the largest city in the Kingdom of Ascalon:
Ascalon City is not the capital of the Kingdom, that title goes to the city of Rin, which lies on the other side of The Great Northern Wall.
Ascalon City is the main hub of activity for players new to the game. Home to merchants, armourers and smiths new players often return here after adventuring to buy better equipment, pick up quests, or participate in an impromptu dance.
Views of the city are dominated by The Great Northern Wall. This vast stone structure was built over a period of hundreds of years to defend the Kingdom from the Charr: a race of upright-walking beasts that appear to worship the flame as if it were a god, who have fought a long war against the human peoples of Ascalon. The Great Northern Wall is the main defence against the Charr onslaught which can be seen in near-perpetual war with the Ascalonian army from many of the Wall’s ramparts. Visitors to the Kingdom are strongly advised against going north of the Wall, if they must they should go in force and avoid contact with the Charr hordes.