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	<title>SiD the Turtle &#187; PC Gaming</title>
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	<description>Somewhere on the pale blue dot</description>
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		<title>Videogame Concept Art</title>
		<link>http://www.sidtheturtle.co.uk/2008/01/27/videogame-concept-art/</link>
		<comments>http://www.sidtheturtle.co.uk/2008/01/27/videogame-concept-art/#comments</comments>
		<pubDate>Sun, 27 Jan 2008 15:54:23 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Assassin's Creed Limited Edition Art Book]]></category>
		<category><![CDATA[Baldur's Gate]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[Bioshock: Breaking The Mold]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[cgsociety.org]]></category>
		<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[conceptart.org]]></category>
		<category><![CDATA[Edge Magazine]]></category>
		<category><![CDATA[Edge Presents The Art Of Videogames]]></category>
		<category><![CDATA[Gears of War]]></category>
		<category><![CDATA[Gears Of War: Destroyed Beauty]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Half Life 2]]></category>
		<category><![CDATA[Half Life 2: Raising Rhe Bar]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[Neverwinter Nights]]></category>
		<category><![CDATA[The Art Of Guild Wars]]></category>
		<category><![CDATA[The Art Of Mass Effect]]></category>
		<category><![CDATA[Vampire the Masquerade: Bloodlines]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2008/01/27/gaming-art-books/</guid>
		<description><![CDATA[<p>I am a sucker for gaming art books so I thought it&#8217;d be an idea to summarise some useful information I have gathered on the subject into one post.  This is coming from the perspective of a fan here, apologies to any art/gaming students/professionals who disagree with my ramblings.  Also note that while [...]]]></description>
			<content:encoded><![CDATA[<p>I am a sucker for gaming art books so I thought it&#8217;d be an idea to summarise some useful information I have gathered on the subject into one post.  This is coming from the perspective of a fan here, apologies to any art/gaming students/professionals who disagree with my ramblings.  Also note that while there shouldn&#8217;t be any spoilers in this post, I would advise against getting any of these books or visiting any links without finishing the respective game first.</p>
<p><span id="more-139"></span></p>
<h3>Books of note</h3>
<p><strong>Half Life 2: Raising the Bar</strong></p>
<p><img id="image140" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/hl2rtb.gif" alt="Half Life 2: Raising the Bar" align="left"/>The daddy of all art books.  This is a fascinating look into the art behind Half Life 2, including concept art, rendering and discussions about the process from start to finish.  This includes interesting sidebars on creating characters that can express emotion, bits they had to cut (interestingly some of it has reappeared in HL2: Episodes 2 and 3) and the propaganda of the Combine.</p>
<p>It is a hardback (the picture under the paper sleeve is the same as the cover minus the text), hefty tome at 288 pages and sadly as far as I can find, almost no longer in print.  Amazon has second hand listings for it ranging in the hundreds of pounds and eBay is not much better.  It does look like it&#8217;s in stock on the Prima Games website, though I have no experience with ordering from them.</p>
<p>Useful links: <a href="http://en.wikipedia.org/wiki/Half-Life_2:_Raising_the_Bar">Wikipedia page</a>, <a href="http://www.primagames.com/catalog/display.pperl?isbn=9780761543640">Prima Games page</a>, <a href="http://store.valvesoftware.com/productshowcase/productshowcase_HL2Guide.html">Valve Store page (including PDF sample pages)</a>.</p>
<p><strong>The Art of Mass Effect</strong></p>
<p><img id="image141" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/taome.gif" alt="The Art of Mass Effect" align="right"/>This is another hard cover book, this time without any paper sleeve.  At 175 pages it contains a lot less information that would fall into the &#8216;interesting tid-bits and insights&#8217; category but has plenty of concept art.  This is definitely &#8216;just&#8217; an art book: there are no renders or wireframes and the book lacks a &#8216;making of&#8217; structure, instead it is split up into the different components of the game: Heroes and Villains, Life-Forms, Transport, A Galaxy of Details and Alien Worlds.  Don&#8217;t let this read as negative, I especially enjoyed the art work on the races, which capture the &#8216;mood&#8217; of each race, the beautiful and smart Asari, the intellectual Salarians and the stern Turians.  This is definitely one book where you would just flick through the pictures, rather than sit down and read.</p>
<p>The book is available in most of the major book/gaming establishments for around £15.  I bought mine from Game for about £18 when I spotted it in the shops bundled with the walk-through (it&#8217;s still advertised as part of that bundle if you are looking for it), as I was waiting on Amazon who had a seven week lead time on getting a copy at the time.</p>
<p>Useful links: <a href="http://www.primagames.com/catalog/display.pperl?isbn=9780761558514">Prima Games page</a>.</p>
<p><strong>Assassin&#8217;s Creed Limited Edition Art Book</strong></p>
<p><img id="image142" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/acleab.gif" alt="Assassin's Creed Limited Edition Art Book" align="left"/><img id="image143" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/acleab2.gif" alt="Assassin's Creed Limited Edition Art Book (inside cover)" align="left"/>This art book is similar in structure to Raising the Bar, in that it covers everything from pre-production through to release, including concept art, renders and interviews with the art and development teams.  Assassin&#8217;s Creed is a beautiful game and this is reflected in the art work.  The commentary provides an interesting insight into the process of &#8216;theming&#8217; the game, including the balance between creating something realistic and something that is fun to watch and play.  If you ever loaded up Assassin&#8217;s Creed and stopped to go &#8216;wow&#8217; when riding into a city on horseback, this book is for you.  It is 157 pages long, hardback with a paper sleeve.  The blue &#8216;genetic&#8217; cover is the paper sleeve, the white assassin&#8217;s knife cover is the hardback cover.</p>
<p>A couple of points to note.  A new art book seems to have recently surfaced which is of a different size to the one I describe.  It is also £40.  I have no idea if this is the same as the one I have, but the one I have can be picked up from the high street for less than half that price including the strategy guide, so avoid the expensive one until someone works out what is in it.  Also, the blurb for the one I bought mentions a &#8216;high quality lithograph&#8217;- I have yet to find this!</p>
<p>Useful links: <a href="http://www.primagames.com/catalog/display.pperl?isbn=9780761558736">Prima Games page</a>.</p>
<p><strong>Gears of War: Destroyed Beauty</strong></p>
<p><img id="image150" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/db.gif" alt="Gears of War: Destroyed Beauty" align="right"/>Destroyed Beauty is a short art book that was bundled with the collectors edition of Gears of War.  It contains a lot of stunning concept art and a few renders along with a foreword describing the artistic goals of the game.  While apparently not available outside of the collector&#8217;s edition of the game, a smaller version of the book with different pages was released to the press before the game was released and can be found in the link below.  Higher resolution artwork can be found in the section below describing CGsociety.org.</p>
<p>Useful links: <a href="http://uk.xbox360.gamespy.com/xbox-360/gears-of-war/631759p1.html">&#8216;Pre-release&#8217; version of Destroyed Beauty</a>.</p>
<p><strong>The Art of Guild Wars</strong></p>
<p><img id="image151" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/taogw.gif" alt="The Art of Guild Wars" align="left"/>The collector&#8217;s edition of each of the three main games that make up Guild Wars came bundled with an art book.  These are definitely &#8216;flick through&#8217; books with limited text but plenty of pictures.  There are some interesting bits of information you can pick out of the art, for example the original &#8216;asian-oriental&#8217; style they went for and then ditched for Guild Wars Propechies, which became the art style of Guild Wars Factions.</p>
<p>Again sadly this is not available separately outside of extortionate eBay auctions, however there is a huge amount of artwork released by the artists on ConceptArt.org and a few pieces on the Guild Wars website.</p>
<p>Useful links: <a href="http://eu.guildwars.com/gallery/art-archive/C5/">Art on the official site</a>, <a href="http://www.conceptart.org/forums/showthread.php?t=84095">art on ConceptArt.org</a> (warning, massive images).</p>
<p><strong>Edge Presents The Art of Videogames</strong></p>
<p><img id="image144" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/eptaovg.gif" alt="Edge Presents The Art of Videogames" align="right"/>I&#8217;ve added this to the list to point out one book to avoid.  This &#8216;collector edition&#8217; is a paperback special edition of Edge magazine and is 258 pages long.  Don&#8217;t be fooled though, there is next to no blurb or commentary with the pictures and at a guess 95% of the pictures themselves are those you could find by putting &#8216;(game name) art&#8217; in Google Images.  A hastily put together book with few interesting pictures which luckily is now out of print.  Resist the urge to splurge silly amounts of money on it when the odd copy pops up for sale.</p>
<p>Useful links: <a href="http://www.edge-online.co.uk/archives/2007/04/edge_presents_t.php">Edge page</a>.</p>
<h3>Websites of note</h3>
<p><strong>Bioshock: Breaking the Mold</strong></p>
<p><img id="image145" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/bbtm.gif" alt="Bioshock: Breaking the Mold" align="left"/>This art book is available free in PDF form on the Bioshock website.  According to the website blurb it was released by the Bioshock team as they couldn&#8217;t get it into the collector&#8217;s edition of the game- to an extent this shows.  The book has an interesting foreword (or so I am told, I have yet to complete Bioshock so I haven&#8217;t read it) and a short blurb before the start of each chapter, but is on the whole a &#8216;copy-paste&#8217; dump of artwork.  Still, free is free and it&#8217;s worth a quick look.</p>
<p>It is available in two flavours, high-res and low-res and is 78 pages long.  Note on my ageing Pentium 4 system it does take a noticeable amount of time to render each page (perhaps a second or two) on the high-res version.</p>
<p>Useful links: <a href="http://www.2kgames.com/cultofrapture/artbook.html">Cult of Rapture page containing the PDFs</a>.</p>
<p><strong>Mass Effect Art Book</strong><br />
<img id="image146" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/meab.gif" alt="Mass Effect Art Book" align="right"/>This brief (17 pages) art booklet is available in PDF format to those who own Mass Effect.  It is very, very similar to the art book that was bundled with the Mass Effect collector&#8217;s edition (same cover, size and style but different pictures) and simply contains a set of concept art, with no blurb or text to speak of.  Again, free is free so go for it, if you own the game of course.  One thing I have found with this one is that though a lot of the art work overlaps, or has been trimmed at the corners, the pages still have their layers intact so that if you want to use one of them as a wallpaper or for something similar, you can simply copy-paste the images.</p>
<p>Useful links: <a href="http://masseffect.bioware.com/galacticcodex/members_only.html">Bioware page (registration required)</a>.</p>
<p><strong>FLAREgamer: The Art of Assassin&#8217;s Creed</strong></p>
<p><img id="image147" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/fgtaoac.gif" alt="FLAREgamer: The Art of Assassin's Creed" align="left"/>This web page describes a launch party art book that was given out to attendees and includes several pieces of artwork from the book.  While every piece there is in the art book you can buy (see above) what makes this page worthy of inclusion is that the pictures posted there are huge enough to be used as wallpapers or even perhaps for printing.</p>
<p>Useful links: <a href="http://flaregamer.com/b2article.php?p=126&#038;more=1">FLAREgamer web page</a>.</p>
<p><strong>CGsociety.org</strong></p>
<p><img id="image148" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/cgs.gif" alt="Gears of War concept art from CGSociety" align="right"/>Some notable videogame artists have portfolios here including <a href="http://raphael-lacoste.cgsociety.org/">Raphael Lacoste</a> (Assassin&#8217;s Creed) and <a href="http://captflushgarden.cgsociety.org/">John Wallin Liberto</a> (Gears of War).  The site itself is also a wealth of beautiful artwork, whether related to games themselves or not.</p>
<p>Useful links: <a href="http://cgsociety.org/">CGsociety.org homepage</a>.</p>
<p><strong>ConceptArt.org</strong></p>
<p><img id="image149" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/01/ca.gif" alt="Lady Aribeth from Neverwinter Nights from ConceptArt" align="left"/>ConceptArt.org has a number of fantastic images from artists who have worked on some beautiful games.  You should be able to spot a lot of these familiar images from the top bar of the website.  These include Baldur&#8217;s Gate and Neverwinter Nights (I love Bioware&#8217;s artwork for their D&#038;D games), Vampire the Masquerade: Bloodlines and Metroid.  The forum also contains a wealth of pictures for your browsing pleasure.</p>
<p>Useful links: <a href="http://conceptart.org/">ConceptArt.org homepage</a>.</p>
<p><strong>Any I&#8217;ve missed?</strong><br />
I&#8217;ll update the post with anything else as I find it, but let me know in the comments if you have anything interesting to share.</p>
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		<item>
		<title>Exploring Guild Wars Eye of the North</title>
		<link>http://www.sidtheturtle.co.uk/2007/08/27/exploring-guild-wars-eye-of-the-north/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/08/27/exploring-guild-wars-eye-of-the-north/#comments</comments>
		<pubDate>Mon, 27 Aug 2007 13:48:09 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Guild Wars Eye Of The North]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/08/27/exploring-guild-wars-eye-of-the-north/</guid>
		<description><![CDATA[<p></p>
<p>This weekend was the &#8217;sneak peak&#8217; for the new Guild Wars expansion- The Eye of the North.  Basically the opening area of the new campaign was unlocked for those that pre-ordered the game, so we could start playing a week before the official release.  Of course this meant I took screen shots.  [...]]]></description>
			<content:encoded><![CDATA[<p><img class="noborder" id="image128" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2007/08/eotn_logo.jpg" alt="eotn_logo.jpg" /></p>
<p>This weekend was the &#8217;sneak peak&#8217; for the new Guild Wars expansion- The Eye of the North.  Basically the opening area of the new campaign was unlocked for those that pre-ordered the game, so we could start playing a week before the official release.  Of course this meant I took screen shots.  Lots of screen shots.  This means two things: firstly expect a lot of screen shot posts and secondly some spoilers if you haven&#8217;t played it.</p>
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		<item>
		<title>Exploring Guild Wars: Prophecies &#8211; Part One</title>
		<link>http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/#comments</comments>
		<pubDate>Tue, 29 May 2007 19:03:37 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[Galleries]]></category>
		<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Guild Wars Prophecies]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/05/29/welcome-to-ascalon-city/</guid>
		<description><![CDATA[Welcome to Ascalon City
<p>The original Guild Wars campaign is known as Prophecies.  Starting this campaign takes your newly created character to Ascalon City, the largest city in the Kingdom of Ascalon:</p>
<p></p>
<p></p>
<p>Ascalon City is not the capital of the Kingdom, that title goes to the city of Rin, which lies on the other side of [...]]]></description>
			<content:encoded><![CDATA[<h3><em>Welcome to Ascalon City</em></h3>
<p>The original Guild Wars campaign is known as Prophecies.  Starting this campaign takes your newly created character to Ascalon City, the largest city in the Kingdom of Ascalon:</p>
<p><a href="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_01.jpg"><img class="aligncenter size-medium wp-image-189" title="gwf_wca_01" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_01-500x282.jpg" alt="The view from the edge of the city" width="500" height="282" /></a></p>
<p><span id="more-101"></span></p>
<p>Ascalon City is not the capital of the Kingdom, that title goes to the city of Rin, which lies on the other side of The Great Northern Wall.</p>
<p><a href="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_06.jpg"><img class="aligncenter size-medium wp-image-194" title="gwf_wca_06" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_06-500x282.jpg" alt="The Great Northern Wall running through the city" width="500" height="282" /></a></p>
<p>Ascalon City is the main hub of activity for players new to the game.  Home to merchants, armourers and smiths new players often return here after adventuring to buy better equipment, pick up quests, or participate in an impromptu dance.</p>
<p><a href="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_10.jpg"><img class="aligncenter size-medium wp-image-198" title="gwf_wca_10" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_10-500x282.jpg" alt="" width="500" height="282" /></a></p>
<p>Views of the city are dominated by The Great Northern Wall.  This vast stone structure was built over a period of hundreds of years to defend the Kingdom from the Charr: a race of upright-walking beasts that appear to worship the flame as if it were a god, who have fought a long war against the human peoples of Ascalon.  The Great Northern Wall is the main defence against the Charr onslaught which can be seen in near-perpetual war with the Ascalonian army from many of the Wall&#8217;s ramparts.  Visitors to the Kingdom are strongly advised against going north of the Wall, if they must they should go in force and avoid contact with the Charr hordes.</p>
<p><a href="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_12.jpg"><img class="aligncenter size-medium wp-image-200" title="gwf_wca_12" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_12-500x282.jpg" alt="The Great Northen Wall" width="500" height="282" /></a></p>
<p><strong>Gallery</strong><br />

<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_01/' title='gwf_wca_01'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_01-150x84.jpg" class="attachment-thumbnail" alt="The view from the edge of the city" title="gwf_wca_01" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_02/' title='gwf_wca_02'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_02-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_02" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_03/' title='gwf_wca_03'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_03-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_03" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_04/' title='gwf_wca_04'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_04-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_04" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_05/' title='gwf_wca_05'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_05-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_05" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_06/' title='gwf_wca_06'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_06-150x84.jpg" class="attachment-thumbnail" alt="The Great Northern Wall running through the city" title="gwf_wca_06" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_07/' title='gwf_wca_07'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_07-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_07" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_08/' title='gwf_wca_08'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_08-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_08" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_09/' title='gwf_wca_09'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_09-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_09" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_10/' title='gwf_wca_10'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_10-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_10" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_11/' title='gwf_wca_11'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_11-150x84.jpg" class="attachment-thumbnail" alt="" title="gwf_wca_11" /></a>
<a href='http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars-prophecies-part-one/gwf_wca_12/' title='gwf_wca_12'><img width="150" height="84" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2008/06/gwf_wca_12-150x84.jpg" class="attachment-thumbnail" alt="The Great Northen Wall" title="gwf_wca_12" /></a>
</p>
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		<item>
		<title>Exploring Guild Wars</title>
		<link>http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars/#comments</comments>
		<pubDate>Tue, 29 May 2007 18:53:58 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Guild Wars]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/05/29/exploring-guild-wars/</guid>
		<description><![CDATA[<p></p>
<p>As my obsession with Guild Wars grows I have built up a large number of screenshots from the many locations in the games.  I am going to put up a few of the better shots up here to show off the world of Guild Wars, known as Tyria, as I explore through it.</p>
]]></description>
			<content:encoded><![CDATA[<p><img class="noborder" id="image100" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2007/05/guild_wars_banner.jpg" alt="Guild Wars Title Banner" /></p>
<p>As my obsession with Guild Wars grows I have built up a large number of screenshots from the many locations in the games.  I am going to put up a few of the better shots up here to show off the world of Guild Wars, known as Tyria, as I explore through it.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>400 hours of Guild Wars</title>
		<link>http://www.sidtheturtle.co.uk/2007/05/25/400-hours-of-guild-wars/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/05/25/400-hours-of-guild-wars/#comments</comments>
		<pubDate>Fri, 25 May 2007 06:49:27 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Guild Wars]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/05/25/400-hours-of-guild-wars/</guid>
		<description><![CDATA[<p>It&#8217;s official, I have just passed the 400 hour mark in Guild Wars.  A quick straw poll however shows that this is mere child&#8217;s play compared to some.  The highest figure mentioned by a member of my guild was over three thousand hours.</p>
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s official, I have just passed the 400 hour mark in Guild Wars.  A quick straw poll however shows that this is mere child&#8217;s play compared to some.  The highest figure mentioned by a member of my guild was over three <em>thousand</em> hours.</p>
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		<slash:comments>0</slash:comments>
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		<title>Guild Wars Trial Keys</title>
		<link>http://www.sidtheturtle.co.uk/2007/05/20/guild-wars-trial-keys/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/05/20/guild-wars-trial-keys/#comments</comments>
		<pubDate>Sun, 20 May 2007 22:40:46 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Guild Wars Factions]]></category>
		<category><![CDATA[Guild Wars Nightfall]]></category>
		<category><![CDATA[Guild Wars Prophecies]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/05/20/guild-wars-trial-keys/</guid>
		<description><![CDATA[<p>Apparently the next issues of PC Zone, PC Gamer and PC Format will each have a free trial for Guild Wars.  PC Gamer gets Prophecies, PC Format gets Factions and PC Zone gets the newest campaign, Nightfall:</p>
<p>http://www.gamershell.com/news/38613.html</p>
]]></description>
			<content:encoded><![CDATA[<p>Apparently the next issues of PC Zone, PC Gamer and PC Format will each have a free trial for Guild Wars.  PC Gamer gets Prophecies, PC Format gets Factions and PC Zone gets the newest campaign, Nightfall:</p>
<p><a href="http://www.gamershell.com/news/38613.html">http://www.gamershell.com/news/38613.html</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>How Guild Wars works</title>
		<link>http://www.sidtheturtle.co.uk/2007/05/20/how-guild-wars-works/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/05/20/how-guild-wars-works/#comments</comments>
		<pubDate>Sun, 20 May 2007 22:27:30 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Guild Wars Factions]]></category>
		<category><![CDATA[Guild Wars Nightfall]]></category>
		<category><![CDATA[Guild Wars Prophecies]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/05/20/how-guild-wars-works/</guid>
		<description><![CDATA[<p>This post started off as a reply to NokkonWud, but as I went into so much detail I thought it might as well come in handy to others considering getting the game.</p>
<p>Guild Wars is broken down into three core games:</p>

Prophecies: the original game which is the closest to a traditional western RPG in theme of [...]]]></description>
			<content:encoded><![CDATA[<p>This post started off as a reply to NokkonWud, but as I went into so much detail I thought it might as well come in handy to others considering getting the game.</p>
<p>Guild Wars is broken down into three core games:</p>
<ul>
<li>Prophecies: the original game which is the closest to a traditional western RPG in theme of the three.  Despite being the oldest of the campaigns it is not a deserted realm by any means.</li>
<li>Factions: the second add-on which takes an oriental theme.  I can&#8217;t comment much on this one as Gameplay are being slow with the package, but it is apparently the smallest of the three and PvP oriented.  Again I am not sure yet but this campaign is apparently popular for Alliance Battles, a form of PvP.</li>
<li>Nightfall: the third campaign, which has a African and Arabian feel.  As this is the newest the guild I am in, the Godless (an offshoot of OcUK) seem to exist here the most.</li>
</ul>
<p>Each campaign can be bought individually but if you have more than one your characters can move between them.  The key difference between Guild Wars and traditional MMOs are that the level cap is a low 20, which can be reached very quickly, making it a game more about skill than grind.  It also means that some people can get bored of it as there is no urge to level up as you can&#8217;t, most people migrate to the PvP side of things, which can be as frantic as an online FPS.  Also outside of towns the game is instanced, both a good thing so you don&#8217;t have to queue for bosses to spawn, and a bad thing as you won&#8217;t wander into anyone else apart from you party.  It is definitely entertaining, which I can prove based on that fact I am approaching 400 hours of game time, though I&#8217;d say it&#8217;s an MMO you&#8217;ll either love or hate.</p>
<p>There are two reasons I&#8217;d say to give it a go.  Firstly there are no monthly fees which means you can pick it up and put it down at your leisure (I stopped playing in 2005, my characters still exist since I started playing again).  Secondly the newest campaign, Nightfall can be picked up &#8211; in collector&#8217;s edition form no less &#8211; for a bargain £18.96 on Amazon.co.uk which is cheaper than most places do the standard editions.</p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Another update</title>
		<link>http://www.sidtheturtle.co.uk/2007/05/17/another-update/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/05/17/another-update/#comments</comments>
		<pubDate>Thu, 17 May 2007 12:44:27 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Guild Wars]]></category>
		<category><![CDATA[Jade Empire]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/05/17/another-update/</guid>
		<description><![CDATA[<p>So I&#8217;ve been slow to update again, resulting in the state of limbo so often seen on abandoned websites across the Internet.</p>
<p>In short, I have completed Jade Empire, of which the final battles were the first genuine challenge of the whole game.</p>
<p>I have now started playing the free-to-play MMO Guild Wars.  I clocked up [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;ve been slow to update again, resulting in the state of limbo so often seen on abandoned websites across the Internet.</p>
<p>In short, I have completed Jade Empire, of which the final battles were the first genuine challenge of the whole game.</p>
<p>I have now started playing the free-to-play MMO Guild Wars.  I clocked up over 300 hours on this back in 2005 in the long holiday between finishing university and starting work and have taken it up again to stop myself spending too much money on new games.</p>
<p>Problem is it&#8217;s so addictive I&#8217;ve just ordered the two expansion packs&#8230;</p>
]]></content:encoded>
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		<item>
		<title>Postcards from the Jade Empire</title>
		<link>http://www.sidtheturtle.co.uk/2007/03/18/postcards-from-the-jade-empire/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/03/18/postcards-from-the-jade-empire/#comments</comments>
		<pubDate>Sun, 18 Mar 2007 01:11:31 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Jade Empire]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/03/18/postcards-from-the-jade-empire/</guid>
		<description><![CDATA[<p>Some screenshots of my travels so far.  Yes I know its one in the morning, the game is strangely addictive.</p>
<p></p>
<p></p>
<p></p>
]]></description>
			<content:encoded><![CDATA[<p>Some screenshots of my travels so far.  Yes I know its one in the morning, the game is strangely addictive.</p>
<p><img id="image62" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2007/03/je_southernforest.jpg" alt="je_southernforest.jpg" /></p>
<p><img id="image63" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2007/03/je_ohdear.jpg" alt="je_ohdear.jpg" /></p>
<p><img id="image64" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2007/03/je_arena.jpg" alt="je_arena.jpg" /></p>
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		<item>
		<title>Jade Empire</title>
		<link>http://www.sidtheturtle.co.uk/2007/03/12/jade-empire/</link>
		<comments>http://www.sidtheturtle.co.uk/2007/03/12/jade-empire/#comments</comments>
		<pubDate>Mon, 12 Mar 2007 23:45:16 +0000</pubDate>
		<dc:creator>Kieran</dc:creator>
				<category><![CDATA[PC Gaming]]></category>
		<category><![CDATA[Jade Empire]]></category>

		<guid isPermaLink="false">http://www.sidtheturtle.co.uk/2007/03/12/jade-empire/</guid>
		<description><![CDATA[<p></p>
<p>The other day I ordered Jade Empire Special Edition which was recently released for the PC.  I have a great respect for the Bioware, the developers who also created (in my opinion) the greatest RPG of them all: Baldur&#8217;s Gate II.  After hearing some positive things about Jade Empire I picked it up. [...]]]></description>
			<content:encoded><![CDATA[<p><img id="image58" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2007/03/je_banner.jpg" alt="je_banner.jpg" /></p>
<p>The other day I ordered Jade Empire Special Edition which was recently released for the PC.  I have a great respect for the Bioware, the developers who also created (in my opinion) the greatest RPG of them all: Baldur&#8217;s Gate II.  After hearing some positive things about Jade Empire I picked it up.  It got it for £17.99 which was quite reasonable, it came in a &#8217;steel-book&#8217; case common with Xbox 360 limited edition games, a poster and an art book.  The poster is not brilliant and the art book is a short staple bound pamphlet- Half-Life 2 Raising the Bar this isn&#8217;t.</p>
<p><img id="image61" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2007/03/je_fire.jpg" alt="je_fire.jpg" /></p>
<p>On the whole I&#8217;d say I&#8217;m impressed with the game.  There are only three core attributes: body, mind and spirit as opposed to the array available in Baldur&#8217;s Gate or Oblivion.  This makes it easier to pick up and play, there isn&#8217;t much in the way of customisation to be done.  It is a very different game to a traditional RPG.  You don&#8217;t loot the dead for their belongings to sell to merchants, you receive silver automatically.  The primary customisations are not what class of armour you buy- in fact as far as I can tell so far you will be stuck with the same paper doll that you start with &#8211; but martial art styles and spells.  They all have their different powers and chaining some of them together unleashes &#8216;harmonic combos&#8217;.  The only one I have found so far slows an opponent and with the second blow obliterates him leaving behind a health power-up.  I think the general feeling I get is that it is a very streamlined RPG, revealing its Xbox origins, but a good one nonetheless.  Very much more pick up and play than its larger cousins like Baldur&#8217;s Gate or Oblivion.</p>
<p><img id="image60" src="http://www.sidtheturtle.co.uk/wp-content/uploads/2007/03/je_tablelegofdoom.jpg" alt="je_tablelegofdoom.jpg" align="left"/>Graphically it has aged okay though having got this after playing Oblivion you can see the difference.  After seeing the emotion conveyed in the characters of games like Dead Rising and Gears of War, the NPCs here show the game&#8217;s true age.  The plot seems deep enough and there are hours of fully spoken dialogue, exposition and conversation trees.  Its not however, without its faults which mainly are a result of its porting.  A lot of the core assets of the game have not been updated with the port.  As a widescreen user this is particularly noticeable with stretched loading screen artwork and menu screens (though it does support my screen&#8217;s resolution in true widescreen in game).  My main gripe is with the frequent cut-scenes.  These FMVs rendered in the game engine but saved as video files are extremely low resolution and are no doubt the same files that were on the Xbox version.  The definition of analogue television would have let them get away with it then but now it is a glaring eyesore in an otherwise well produced game.</p>
<p>Despite these complaints its a fun game and I&#8217;m enjoying playing it.  Its also quite crazy at times.  I have the ability to turn into a giant frog and poison my enemies and just this evening I managed to pick up a pair of table legs and wield them like dual katanas, as you can see in the screenshot.  Madness.  Worth the £17.99, I can see a lot of potential for a &#8216;next-gen&#8217; sequel.</p>
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